Martyn Miller

Martyn and Steven will be showcasing how real-time art can sit at the centre of a production pipeline for a range of digital media assets. This talk will give a quick guided tour across a busy past year at Soluis Group delivering a range of high-profile projects for big name clients using games engines such as Unreal Engine to not only provide cutting-edge VR environments; but also, to provide a more efficient production process for more familiar forms of CG imagery and animation through to mixed and augmented reality.

Martyn has 5 years of experience creating artistically composed real-time environments, with attention to detail and high standards of quality. His work has spanned from materials for high end restaurants to interior finishes and detail created on large developments.