Steven Bracki

Martyn and Steven will be showcasing how real-time art can sit at the centre of a production pipeline for a range of digital media assets. This talk will give a quick guided tour across a busy past year at Soluis Group delivering a range of high-profile projects for big name clients using games engines such as Unreal Engine to not only provide cutting-edge VR environments; but also, to provide a more efficient production process for more familiar forms of CG imagery and animation through to mixed and augmented reality.

Steven has over 4 years of experience in the creation of high-quality, interactive real-time projects for a variety of different clients around the world. His passion for real-time creation has given him the opportunity to work on projects from apartment interiors to global developments and infrastructure.